AI Insights · Timothy · July 2022
Top 5 Dance Games in Australia Q2 2022 Performance
Discover the performance trends of the top 5 dance games in Australia during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 presented intriguing trends for the top 5 dance games on a unified platform in Australia. Here’s a closer look at their performance metrics, sourced from Sensor Tower.
Pole Star! by Crazy Labs saw a fluctuating download trend, peaking at 2K in late April but dropping to 545 by the end of June. Active users mirrored this pattern, starting at 1.9K in late March, peaking at 2.5K in late April, and then declining to around 1K by the end of June.
Just Dance Now from Ubisoft experienced a steady revenue increase, concluding the quarter at approximately $1.2K weekly. Downloads ranged between 900 and 1.3K weekly, with active users maintaining stability around 5K to 6K throughout the quarter.
Dance Clash: Ballet vs Hip Hop, published by Coco Play, generated a relatively stable weekly revenue, peaking at $106 in mid-April. Downloads showed a slight upward trend, culminating at 644 by the end of June. Active users remained steady, fluctuating between 1.5K and 1.9K.
My Town - Dance School Stories by My Town Games LTD, released in April 2022, had a modest start. Downloads peaked at 861 in mid-April but dropped to 350 by the end of June. Revenue showed minor fluctuations, reaching $15 in mid-April and $13 in late June. Active users stayed below 150 throughout the quarter.
Ice Skating Ballerina, another title by Coco Play, reported consistent revenue with a peak of $124 in late April. Downloads ranged from 259 to 486 weekly. Active users saw a slight decline from 4.4K in late March to 3.7K by the end of June.
For more detailed insights, visit Sensor Tower.